[Top 5] Elder Scrolls Online Лучший класс PvE для DPS
При переходе к PvE в конце игры он отличается от PvP тем, что вы взяли на себя обязательство набрать 810 CP для себя, а не просто забить несколько CP60 в землю. Я имею в виду, что да, во что бы то ни стало забейте их, но знайте, что вы собираетесь исследовать и остальную часть ESO. Не говоря уже о том, что в PvE задействовано меньше навыков … просто вы должны быть намного внимательнее к тому, что нужно, чтобы победить боссов и орды большого папы, DPS — ваша огневая мощь и ваш «смысл существования».
С этим кратким напоминанием, парящим в воздухе, как гигантский метеор, подвешенный над городом Вивек, давайте посмотрим, кто есть кто в Тамриэле в этом году.
5. Выносливость колдуна
Что ж, Stamsorc. Вы вошли в пятерку лучших по PvE DPS! Браво! И похоже, что вашему классу тоже сделали небольшую реконструкцию. Сделайте себе одолжение и сконцентрируйтесь на своем AoE, пожалуйста. В этом варианте одиночная цель, похоже, не дает такой же уровень DPS. Вот почему мы все здесь, да? Сверхвысокие разрушительные цифры… ням! Никогда, никогда не бойтесь выставлять напоказ их с помощью Carve, ведь это один из ваших лучших друзей. (Может быть, вам, ребята, стоит сделать одинаковые татуировки, это настолько серьезно).
4. Magicka Templar
«Смотреть! Мой старый костюм Ши-Ра все еще подходит! »
Мы входим в Территорию тамплиеров. Мы просим вас не кормить тамплиеров, так как это только воодушевляет их… Это правда. Тамплиеры — ЗВЕРЬ, когда дело доходит до увеличения ДПС. Аэдрик Копье относится к почти идеально жестокому заклинанию, и, пожалуйста, не бойтесь его использовать. Я имею в виду, никто другой не сдерживается, чтобы использовать его, обещаю. Правда, они не так искусны, как их коллеги из Stam, для такого мясистого игрового процесса, но они не простаки. Они были вторым близнецом, который родился, может быть, через шесть минут.
3. Выносливость тамплиеров
Лиза брала слишком много театральных уроков в колледже.
Ага! И здесь у нас есть Большой Брат Стамплар, класс, созданный специально для того, чтобы загонять злодеев в землю. Следите за своими задницами, вампиры и оборотни! По мере того, как вы продвигаетесь вверх, вам придется использовать множество навыков магии … но не бойтесь, так как уровень 50 может стать очень быстрым для тех, кто усердно работает. Ваше истинное лицо выходит на первый план, и вы выходите из куколки Магии, превращаясь в настоящую бабочку ослепительно освещенной гибели. Наслаждайтесь игрой Stamplar, поскольку их ротация организована так же плавно, как уроки джазовых танцев.
Покаяние — это для тех из вас, у кого нет возможности исцелять павшие трупы, как это делают Некро … без связанного с этим виноватого смертельного магического позора. Во всяком случае, не очень.
Тяжелые атаки повышают уровень вашей выносливости, поэтому не забывайте перчить на протяжении всего вращения.
Как только вы наберете 50 и начнете накапливать CP, отбросьте свои магические навыки до обочины и отключите обе шкалы навыков. Вы не разочаруетесь.
2. Магический рыцарь-дракон
«Такис изменил свой рецепт, или это только я?»
Конечно, ни один ESO из списка «Топ-5» не будет полным без появления в игре Dragon Knight. Обновляя это на этот раз, это не суд Stam DK над другими классами, не так ли? PvE с поиском DPS — вот где Mag DK проявляет себя и действительно сияет. AoE Fire Damage является ключевым для этого класса, поэтому, если сомневаетесь, просто подожгите их всех! «Как ты относишься к своему Clannfear? Средне редкий? Середина? Отличная работа? Подается с острым, обжаренным корнем нирна… »
1. Выносливость некроманта
«Я совершенно забыл дома свои другие черепа. Могу я одолжить твой?
Что бы вы сказали, если бы я сказал вам, что вы можете попробовать все классные игрушки в одном классе? Stamcro, без сомнения, дает вам такую возможность, и именно поэтому они сейчас короли DPS PvE.
Отвратительно высокий урон в секунду, домашние животные, которых вам не нужно вдвое больше, способность поддерживать себя из трупов, которые вы создаете, а также колдовать себя — все основные компоненты того, что значит быть Stamcro. Одного Blast Bones достаточно, чтобы заставить любого игрока сходить с ума от Necros в целом. Просто… наблюдайте, какие заклинания вы используете в пределах города. Большинство ваших полосок способностей полны преступных действий, как дневник Аль Капоне, capisce?
Митигейшн и пробивание (DLC Murkmire)
Благодаря данной статье вы узнаете все о пробивании и митигейшене, а также как наиболее эффективно использовать эти игровые механики.
Вступление
Для того чтобы объяснить механику работы пробивания, мы рассмотрим несколько связанных аспектов игры. Сопротивление магическому и физическому урону (резисты) и поглощение урона, а также сформулируем, что мы будем подразумевать под каждым из понятий.
Сопротивление магическому и физическому урону (резисты)
Это прочность вашей экипировки, ваша броня. Броня делится на магическую и физическую.. Чем большее значения этих показателей, тем меньше урона вы получите. Максимальное значение брони в игре: 33 000. При этом значении соответствующий урон по вам уменьшается на 50%.
Пробивание
Поглощение урона
Показатели резистов у NPC
Начиная с апдейта One Tamriel показатели резистов определенных типов монстров получили соответствующие значения:
Механика
Если у вас в настройках игры включено отображение Combat Text, то вы могли заметить, что значение урона что проходит по врагу меньше того, которое указано в тултипе способности. Разберемся почему так.
В этом нам поможет следующая формула:
Следовательно, если мы атакуем моба способностью, наносящей 10000 урона, 36.4% от этого урона будет нивелировано митигейшеном. Это означает, что в моба прилетит 6360 урона, или 63.6% от изначального значения способности.
Полезность увеличения пробивания:
Давайте сравним полученные показатели, и выясним насколько увеличился наш общий показатель урона.
Прогрессия пробивания:
Если мы берем моба 50 уровня, получается что каждые 500 единиц его резистов, равны 1% митигейшена. Может показаться, что если моб имеет 5000 резистов (10% митигейшена ) и ваше пробивание равно 5000, то ваш урон возрастет на 10%. Однако это не совсем так:
3) Выясним на сколько увеличился наш урон:
100 / 90 * 100% = 111.11% или на 11,11%
Может показаться что за каждые 5000 пробивания наш урон будет увеличиваться на 11,11%, но это неверно.
Что если моб имеет 15000 резистов (30% митигейшена), а мы в свою очередь имеем все то же значение пробивания в 5000?
3) Выясним на сколько увеличился наш урон:
80 / 70 * 100% = 114.28% или на 14,28%
В итоге, чем ближе мы с вами к полному пробиванию моба, тем меньше мы получаем прирост к урону, который тем не менее никогда не будет меньше значения оставшегося у моба митигейшена. Последние 500 очков пробивания дадут нам около 1% прироста к ДПС.
График прогрессии пробивания:
Как пользоваться данным графиком:
Пример 1: У вас на скелете 20 000 ДПС, при этом ваше пробивание = 0
Смотрим на ось X графика, становится понятно:
Пример 2: У вас на скелете 20 000 DPS, при этом ваше пробивание = 8000
Смотрим на ось X графика:
Несмотря на то, что с увеличением начального пробивания уменьшается процент итогового выигрыша в уроне, даже последние 2500 пробивания равны увеличению урона на 5.2%. Это позволяет нам сделать вывод, что необходимо стремиться к капу пробивания, хотя разница между 17700 и 18200 пробивания уже будет составлять лишь 1% увеличения урона и меньше.
Источники пробивания
Источники магического пробивания:
Источники физического пробивания:
Источники общего пробивания:
Эффективность вложения ЧП в звезды, отвечающие за магическое (Spell Erosion) и физическое (Piercing) пробивание:
Заключение
Пробивание и уменьшение резистов цели очень важные параметры. Если вы смотрите видео, где кто-то в рейде в триале наносит 70 000 ДПС, знайте, что это результат совокупных усилий всей команды. Для этого каждый участник рейда подбирает сеты и экипировку с учетом полезности для всей команды.
Мы надеемся этот материал был вам полезен и понятен. Если остались вопросы, задавайте их в комментариях под этой новостью в нашей группе в вк, или здесь (когда появятся комментарии). Если мы где-то ошиблись или допустили неточность, напишите нам об этом.
The Elder Scrolls Online
We see this question asked all the time and ranges from 30k as an average to 50k or 60k elite.
While there are definitely some that need work, like doing 10k or less, you don’t really ever see a fair number that can be reached by most players.
10k is bad, because a properly geared out setup elite will hit that easily with heavy attacks alone. Seriously.
Shoot for 20K by your lonesome self.
A PetSorc using WoE, LL, pet and heavy attack will hit 20K. Easily.
A stam build using Endless,Trap, Poison Inject, Heavy Attack and whatever spammable will hit 20K or right close to it.
People that ask these questions are typically not elite, BiS gear max CP. you need to do just enough damage to complete content. Add survival and sustain a drawn out fight.
let’s talk about the blue tree in CP. i have no math to back me up, but if you add up penetration that you know will always be there, this gives you your biggest gain by far. You want to hit your target with everything you do like they’re naked.
It severely gimps your damage if you’re not reaching decent penetration levels. Especially magic users rocking a whopping 2000 spell damage.
BiS mundus for pug, solo and scrub should be the lover by far. And sharpened is likely still your best weapon trait to get good results.
I find myself doing less damage screwing around trying to keep up some complex rotation that I suck at then keeping it simple.
Use your ultimates. Many pugs I run never use their ultimates. They’re holding onto it waiting for the right time. the time never comes. Use your ultimates, they build back quick and add so much to your total damage it makes no sense to sit on them. Even dropping them on just the trash mobs.
Here’s some of the guidelines for better damage.
1.) buff up
2.) debuff the enemy
3.) apply Damage over time skills
4.) Attack and “Spammable “
5.) repeat
Templar and Sorc don’t have a built in major debuff, so some help may very well be required.
Usually someone else provides magic users with Elemental Drain debuff and many times Worm.
“Spammable “ skills range from heavy attacks, to force pulse, shrouded daggers or specific class abilities.
Skills that buff usually last about 20 seconds or so and need to be re-applied. Potions that buff last up to 45 seconds with alchemy passives, so anyone concerned with this should level up their alchemy.
Don’t use a Damage over time ability as a Spammable. By re casting them too soon your spending resources and not achieving the value of their potential. This will really hurt you with a skill that also does execute damage. Like Poison Inject
Builds that rely on CP will be ineffective until a certain CP level is achieved. ie PetSorc likely need 450CP to start getting good.
If testing on dummy, everyone usually starts with an ultimate while they’re buffed up and the dummy is fully debuffed. Ultimate usage is majorly important for all builds and yes it can be somewhat cheesed.
Mages Light can empower the ultimate an additional %20 and you may never use the skill again in your rotation.
Animation cancelling is not required for decent damage.
25K solo buffed on a dummy.. is.. good enough for most things.
Particularly if you have space on your bars for defensive things you’ll need in trails and vet DLC dungeons.
That 50-60k number you hear from some people is complete BS.
absolute 100% top tier SUSTAINABLE dps on a dummy is around 40k (give or take a few thousand, maybe up to 45k)
The people that can hit 50k+ on the dummy are using cheat setups to fabricate dummy parses. which, yeah its awesome to see those numbers but. they don’t do any vet trials with those builds. Not saying they can’t HIT those numbers IN a trial. Just that they don’t spec the same way when they do trials.
Plain and simple numbers, if you’re at or above 25k dps. you can do pretty much everything in the game (some obvious exceptions like vMOL or vHOF)
Never stop and ask a Miregaunt for directions.
The reason this elitist do 30k plus DPS or L2p annoys me is:
* Applying X DPS to a target dummy with no lag standing still is pretty easy. But in a dungeon or raid situation its not practical because how much dps one can apply depends heavily on their situation. On one boss last night i was constantly having to dodge,block, and pick off adds over a large area because they were making the healers( high cp) life difficult. So i was doing mostly light attackswith a few abilities while running around. It also depends on how good your tank and healer are. Can this healer heal me through light AOE damage or do i have to move every 5 seconds? Can the tank keep aggro? I cant keep a good rotation going and dps suffers when i have to deal with all the BS that goes on in boss fights. That kind of makes target dummy dps irrelevant.
* Then you have the server issues. I typically have 50-80 fps in most fights in dungeons and 100-150 ms ping. But in instances there are some pretty bad sync issues and bugs( which i am quite vocal about here on the forums). That murders dps. I have attacks auto firing, abilities that are used to late or not at all. I cant even get dodge or break free to work all the time in a timely manner. This leads to frustration spamming of abilities/attacks after a while wanting it to just do something useful.
I dont really see a lot of ultimate use in dungeons though. I try to use mine at least once on every boss, letting trash build it up to max. The right ultimates do make a big difference in dps when it comes to boss fights.
I also do a rotation that works for me, when i can, as i think the situation calls for it. Same with heavy and light attacks. It depends on how i feel about the situation. I keep it simple rather than complex. There is no need to turn what is suppose to be a fun and relaxing time into something as complex as String Theory
We also have to consider the difference that animation canceling makes. I’m not very good at animation canceling, having really only learned to do one type of it. So my DPS is obviously lower even when I’m using an «ideal» rotation.
Honestly, 10-15K DPS is good DPS, if you don’t animation cancel. Consider that when you talk about new players having low DPS.
I’ll be completely honest here. My best self-buffed DPS parse on a 3 mil Dummy is 16.5K DPS on my Stamina Sorc. I’ve got a good rotation and I’ve got good uptime on everything I should have going. but I can’t animation cancel outside of weaving heavy attacks.
You said, «A PetSorc using WoE, LL, pet and heavy attack will hit 20K. Easily.»
Uh. Nope. Not without animation cancelling and/or a Maelstrom Staff. I’m running a MagSorc through VMA for the first time to get my staff. Again, I can’t animation cancel, and no, I don’t get 20K easily with the rotation you describe. More like 12-13K with an optimal rotation.
I’ll agree with the OP that 20K DPS is a fair number for good DPS. However, its worth pointing out that reaching 20K requires at least some level of animation canceling for most players. Perhaps trials gear lets you reach that without animation canceling. I wouldn’t know, because I can’t get to trials-level DPS without animation canceling to do the trials myself.
This is what is wrong with the game.
If you don’t use 90% the same skills and sets as everybody else you will never be able to do end content in this game.
I always play a little out of the box as I find the most fun thing to do, is trying out new builds. And that is almost not possible in this game unless you do as 90% of all the other people in the game.
For me, the most fun I have played yet is a hybrid build using both stamina and magic. But that is not a viable option if I ever want to do any other thing then normal dungeons.
The game and its options are really open at that start of the game and when you level. But later on, the options become very little.
And what I say here ofc. all depends on what people see and good DPS. But whatever people say here. If you are not one of the 90% of people you will get kicked or smacked talked all the time ingame.
40k on a 3mil dummy is what i would consider the standard for good, and then anything above 35k on a 6mil.
as for trial bosses it’s hard to generalise since mechanics can mean 30k is amazing or 50k is meh it just depends on the trial and boss
I agree that most people should, with a relatively casual gearing and rotation, be able to hit 20k.
10k is honestly sufficient for almost all nonDLC dungeons, though, if you actually play mechanics.
I hit around 18-20k without a drain or major sorcery on my pet sorc argonian, I do a bit of animation cancelling and keep a rough rotation going but its so boring trying to be a robot.
My survivability is second to none tho and am always ressing leet dps’ers in dungeons that are basically glass cannons.
Swings and roundabouts
House of the Black Lotus
*< Smokes-in-the-Shade >* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic. herbs)
< Lugdum The Mechanist > (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
< Rantoul > (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
< Red, The Wanderer > (Bosmer stam sorc and hunter extraordinaire)
< Shoots-For-Stars > (Argonian Mag pet Sorc Ice mage Healer)
*< Jinny the spark >* (Sassy Imperial Stamplar)
< Crezzi the Drifter > (Magblade khajiit burglar, available for questionable operations)
< Grif the Despised > (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
< Geraldine Stone-Heart > (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
*< Anawinn >* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)
< * >Mains
< CP 900+ >
Things die before they do so everything is alright. Right? Not so much. There’s bosses that heal up if your not having enough damage to take care of things. Rilis, Dosha, some others. Every boss in Dragonstar enrages if it’s taking too long. Skoria has a bit of a limit. There’s more etc.
I’ve been in too many dungeons where the DD’s are literally doing 7k or so and this is just not acceptable.
Most people that have never seen a target skeleton are in the 10k
12k DPS Mark after settling down and trying to work on things. I’ve helpped many a players get up to 20k just by changing a few CP around and getting them a different mundus.
I realize this isn’t stellar numbers, but at that point they will know it’s not them causing big problems in veteran content. It’s time consuming AF trying to help people get better, but the community will be better off for it.
This isn’t helping the players legitimately hitting less than 10k. They need simple rotation and easily obtainable gear, and a small idea of what to do with their CP and which mundus would be good for them. Maybe some nice purple weapon damage glyph and proper food.
We also have to consider the difference that animation canceling makes. I’m not very good at animation canceling, having really only learned to do one type of it. So my DPS is obviously lower even when I’m using an «ideal» rotation.
Honestly, 10-15K DPS is good DPS, if you don’t animation cancel. Consider that when you talk about new players having low DPS.
I’ll be completely honest here. My best self-buffed DPS parse on a 3 mil Dummy is 16.5K DPS on my Stamina Sorc. I’ve got a good rotation and I’ve got good uptime on everything I should have going. but I can’t animation cancel outside of weaving heavy attacks.
You said, «A PetSorc using WoE, LL, pet and heavy attack will hit 20K. Easily.»
Uh. Nope. Not without animation cancelling and/or a Maelstrom Staff. I’m running a MagSorc through VMA for the first time to get my staff. Again, I can’t animation cancel, and no, I don’t get 20K easily with the rotation you describe. More like 12-13K with an optimal rotation.
I’ll agree with the OP that 20K DPS is a fair number for good DPS. However, its worth pointing out that reaching 20K requires at least some level of animation canceling for most players. Perhaps trials gear lets you reach that without animation canceling. I wouldn’t know, because I can’t get to trials-level DPS without animation canceling to do the trials myself.
Beta tester since February 2014, playing ESO-TU since October 2015
vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor
Member of:
Pact Veteran Trade: Exemplary
Traders of the Covenant: God of Sales
Tamriels Emporium: God of Sales
Valinor Overflow: Trader
The Traveling Merchant: Silver
Characters:
Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before Flames of Ambition
Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
Dro’Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
Veronique Nicole | 50 Breton Templar | DC AR 20 |
Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
Joleen the Swift | 50 Redguard Templar | DC AR 20 |
Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
Claudius Tharn | 50 Necromancer | DC AR 20 |
Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |
Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
Milariel | 50 Wood Elf Warden | AD AR 4 |
Scheei-Jul | 50 Necromancer | EP AR 4 |
Member of:
Savage Blade: Majestic Machette
Characters:
Asardes the Exile | 50 Nord Dragonknight | EP AR 29 |
just remeber a dummy doesnt hit back, you dont have to dodge roll or block attacks and it doesnt de buff you.
test dummys are in other words BS and a fancy housing item so the elites can stroke there coc. s in public.
Born, Bred & Made in Manchester UK, RIP 22 Angels. 22/05/2017
The Place by Tony Walsh Please Read
This is the place in the North West of England
It’s ace, it’s the best and the songs that we sing
From the stands, from our bands set the whole planet shaking
Our inventions are legends! There’s nowt we can’t make and
So we make brilliant music. We make brilliant bands
We make goals that make souls leap from seats in the stands
And we make things from steel and we make things from cotton
And we make people laugh, take the mick summat rotten
And we make you at home and we make you feel welcome
And we make summat happen, we can’t seem to help it
And if you’re looking for history then yes, we’ve a wealth
But the Manchester way is to make it yourself
And make us a record, a new number one
And make us a brew while you’re up, love. Go on!
And make us feel proud that you’re winning the league
And make us sing louder and make us believe it
that this is the place that has helped shape the world
And that this the place where a Manchester girl
Name of Emmeline Pankhurst from the streets of Moss Side
Led a Suffragette City with sisterhood pride
And this is the place with appliance of science
We’re on it, atomic, we strut with defiance
In the face of a challenge we always stand tall
Mancunians in union delivered it all
Such as housing and libraries, and health, education
And unions and co-ops, the first railway station
So we’re sorry! Bear with us! We invented commuters!
But we hope you forgive us – we invented computers!
And this is the place Henry Royce strolled with Rolls
And we’ve rocked and we’ve rolled with our own Northern Soul
And so this is the place to do business, then dance
Where go-getters and goal setters know they’ve a chance
And this is the place where we first played as kids
And me Mam lived and died here, she loved it she did
And this is the place where our folks came to work
Where they struggled in puddles, they hurt in the dirt
And they built us a city. They built us these towns
And they coughed on the cobbles to the deafening sound
Of the steaming machines and the screaming of slaves
They were scheming for greatness, they dreamed to their graves
And they left us a spirit, they left us a vibe
The Mancunian Way to survive and to thrive
And to work and to build, to connect and create and
Greater Manchester’s greatness is keeping it great
And so this is the place now we’ve kids of our own
Some are born here, some drawn here but we all call it home
And they’ve covered the cobbles, but they’ll never defeat
All the dreamers and schemers who still teem through these streets
Because this is a place that has been through some hard times
Oppressions, recessions, depressions and dark times
But we keep fighting back with Greater Manchester spirit
Northern grit, northern wit in Greater Manchester’s lyrics
And there’s hard times again in these streets of our city
But we won’t take defeat and we don’t want your pity
Because this a place where we stand strong together
With a smile on our face, Mancunians Forever
And we’ve got this* as the place where a team with a dream (*Forever Manchester)
Can get funding and something to help with their scheme
Because this is the place that understands your grand plans
We don’t do No Can Do, we just stress Yes We Can!
Forever Manchester’s a charity for people round ‘ere
You can fundraise, donate. You can be a volunteer
You can live local, give local. We can honestly say
We do charity differently, that Mancunian Way
And we fund local kids, and we fund local teams
We support local dreamers to work for their dreams
We support local groups and the great work they do
So can you …help us help… local people like you?
Because this is the place in our hearts, in our homes
Because this is the place that’s a part of our bones
‘Cos Greater Manchester gives us such strength from the fact
That this is the place. We should give something back.
Always remember. Never forget. Forever Manchester.
just remeber a dummy doesnt hit back, you dont have to dodge roll or block attacks and it doesnt de buff you.
test dummys are in other words BS and a fancy housing item so the elites can stroke there coc. s in public.
Not exactly. i’m guessing your dps is lower than average and you’re bitter about it?
30k dps self buffed is good in my opinion as long as you dont have to sacrafice too much survivability to reach it.
Some builds pull very good numbers but run 16k health, one mistake from either the tank, healer or player means they need a res which decreases the group dmg output by factor two.
I feel like quite a few players go full glass canon without having the experience to stay alive.
just remeber a dummy doesnt hit back, you dont have to dodge roll or block attacks and it doesnt de buff you.
test dummys are in other words BS and a fancy housing item so the elites can stroke there coc. s in public.
We also have to consider the difference that animation canceling makes. I’m not very good at animation canceling, having really only learned to do one type of it. So my DPS is obviously lower even when I’m using an «ideal» rotation.
Honestly, 10-15K DPS is good DPS, if you don’t animation cancel. Consider that when you talk about new players having low DPS.
I’ll be completely honest here. My best self-buffed DPS parse on a 3 mil Dummy is 16.5K DPS on my Stamina Sorc. I’ve got a good rotation and I’ve got good uptime on everything I should have going. but I can’t animation cancel outside of weaving heavy attacks.
400ms window to press that skill button while you charge the heavy attack; light attack window is probably
100-150 ms. On stamina sorcerer you even have a bonus to heavy attacks from your Bound Armaments so there’s no reason to not weave them.
Beta tester since February 2014, playing ESO-TU since October 2015
vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor
Member of:
Pact Veteran Trade: Exemplary
Traders of the Covenant: God of Sales
Tamriels Emporium: God of Sales
Valinor Overflow: Trader
The Traveling Merchant: Silver
Characters:
Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before Flames of Ambition
Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
Dro’Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
Veronique Nicole | 50 Breton Templar | DC AR 20 |
Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
Joleen the Swift | 50 Redguard Templar | DC AR 20 |
Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
Claudius Tharn | 50 Necromancer | DC AR 20 |
Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |
Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
Milariel | 50 Wood Elf Warden | AD AR 4 |
Scheei-Jul | 50 Necromancer | EP AR 4 |
Member of:
Savage Blade: Majestic Machette
Characters:
Asardes the Exile | 50 Nord Dragonknight | EP AR 29 |
All you DPS elite people. here. Would you kick me for running a build like this.
I have around 470 CP.
I do not like to make builds that 90% of all others use. But I like to be able to do some content later on and not just put the game away.
BLOOD FOR THE PACT!
I often find the people that say dummy’s are worthless and I play a rotation that fits my playstyle to be the funniest. When actually sit down and do a full 3m dummy Parse the outcome is usually abysmal. Then you take a look at their gear, enchants, bar setups, Mundus stones etc and start to sort through it. I explain to them what works and why and low and behold their DPS magically doubles.
While it won’t be anything considering top tier DPS it’s usually more than enough to hear them elated by the new found success and they finally feel less frustrated because they understand some things about the game that are unclear or hidden. Zos does a bad job of explaining how things work and without the help of a long time player with a firm grasp on combat mechanics, You are incredibly unlikely to figure it out on your own. Now Zos is taking steps to correct that in the upcoming patch.
On the topic of target dummy’s I will firmly say that each has its purpose. The 3m dummy is for practicing your rotation, that is all. The 6mil dummy is for practicing your rotation and sustain over a longer fight. The 52 mil dummy is the most accurate. The only test that really matters is what your group is capable of hitting on that 52 mil dummy. This test represents your ability to complete your rotation with a ton of visual trash and accompanying lag that will be present in a trial environment. If you do poorly in this test, you won’t do any better in an actual trial.
To agree with Kyle at the beginning, 25k is good for all vet content except the dlc vet trials or possibly vaa HM. 35k in a trials gear setup is very good and will translate to 45-55k depending on class in a group test. That is considered a heavy hitter and welcome addition to just about any trials team.
All you DPS elite people. here. Would you kick me for running a build like this.
I have around 470 CP.
I do not like to make builds that 90% of all others use. But I like to be able to do some content later on and not just put the game away.
We also have to consider the difference that animation canceling makes. I’m not very good at animation canceling, having really only learned to do one type of it. So my DPS is obviously lower even when I’m using an «ideal» rotation.
Honestly, 10-15K DPS is good DPS, if you don’t animation cancel. Consider that when you talk about new players having low DPS.
I’ll be completely honest here. My best self-buffed DPS parse on a 3 mil Dummy is 16.5K DPS on my Stamina Sorc. I’ve got a good rotation and I’ve got good uptime on everything I should have going. but I can’t animation cancel outside of weaving heavy attacks.
You said, «A PetSorc using WoE, LL, pet and heavy attack will hit 20K. Easily.»
Uh. Nope. Not without animation cancelling and/or a Maelstrom Staff. I’m running a MagSorc through VMA for the first time to get my staff. Again, I can’t animation cancel, and no, I don’t get 20K easily with the rotation you describe. More like 12-13K with an optimal rotation.
I’ll agree with the OP that 20K DPS is a fair number for good DPS. However, its worth pointing out that reaching 20K requires at least some level of animation canceling for most players. Perhaps trials gear lets you reach that without animation canceling. I wouldn’t know, because I can’t get to trials-level DPS without animation canceling to do the trials myself.
All you DPS elite people. here. Would you kick me for running a build like this.
I have around 470 CP.
I do not like to make builds that 90% of all others use. But I like to be able to do some content later on and not just put the game away.
All you DPS elite people. here. Would you kick me for running a build like this.
I have around 470 CP.
I do not like to make builds that 90% of all others use. But I like to be able to do some content later on and not just put the game away.
Overall that build is utterly ineffective at sustaining, survival and pulling damage so it will get you kicked quite fast from any dungeon if I’m leading the group.
Beta tester since February 2014, playing ESO-TU since October 2015
vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor
Member of:
Pact Veteran Trade: Exemplary
Traders of the Covenant: God of Sales
Tamriels Emporium: God of Sales
Valinor Overflow: Trader
The Traveling Merchant: Silver
Characters:
Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before Flames of Ambition
Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
Dro’Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
Veronique Nicole | 50 Breton Templar | DC AR 20 |
Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
Joleen the Swift | 50 Redguard Templar | DC AR 20 |
Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
Claudius Tharn | 50 Necromancer | DC AR 20 |
Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |
Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
Milariel | 50 Wood Elf Warden | AD AR 4 |
Scheei-Jul | 50 Necromancer | EP AR 4 |
Member of:
Savage Blade: Majestic Machette
Characters:
Asardes the Exile | 50 Nord Dragonknight | EP AR 29 |







