Кто такой tricky clown

Tricky the Clown

Tricky the Clown

Class

Aliases

Source

Archetypes

Years active

Contents

Basic Information

Tricky’s first appearance was in Madness Combat 2: Redeemer. He is among the disposable grunts that Hank takes out with ease. He reappears in Madness Combat 3: Avenger after the Improbability Drive is first activated. Tricky is seen using a jet-pack and fires his gun at Hank. Eventually the fight is taken outside after Tricky knocks Hank out of the building and onto a street. Though he fared better then the regular grunt, Tricky is impaled with a street-sign onto a giant marshmallow. However, he is revived by The Higher Powers, and then killed by Hank again.

He appears once again in Madness Combat 4: Apotheosis, donning his iconic mask for the first time and acting as a DJ at Club M. Hank crashes the party at the club and attempts to kill Tricky (again), but his plain is foiled by Jebus. Eventually, Hank is mortally wounded, so he detonates a bomb which kills both himself and Jebus. After realizing everyone in the club is dead except for himself, Tricky plays the Techno Chicken Dance Remix heard in the first Madness Combat, and dances by himself.

By Madness Combat 5: Depredation, Tricky is hired by the A.A.H.W. (Agency Against Hank Wimbleton) to kill Hank. Towards the end of the episode, Tricky suddenly emerges from the ground, with the phrase «OMFG CLOWN!» flashing on screen. He is then shot by Hank. Suddenly the screen warps and static cuts out the music. Tricky appears on screen, shaking violently, alongside the phrase «REALITY COMPROMISED THE CLOWN HAS BEEN ENGAGED». Tricky pops out of the ground and starts attacking both Hank and Jebus. He is noticeably faster and stronger, thanks to the Improbability Drive, being able to knock Hank up a cliff with a single hit from his street sign. He begins to attack Jebus. After Hank receives a sword from Sanford and Deimos, Tricky appears in front of Hank, holding the decapitated head of Jebus. The phrase «DANGER PLAYER TWO: ELIMINATED» appears. Hank fights Tricky, and seemingly wins, before Tricky says the iconic line «OMFG YOU DO NOT KILL CLOWN CLOWN KILLS YOU. » and beheads Hank in a split-second move. Tricky then does a double peace sign as he stands over Hank’s corpse, marking his first (but certainly not last) victory over Hank.

At the start of Madness Combat 7: Consternation, we see Hank’s bloodied and beaten body at the bottom of the cliff. Tricky attacks him some more, and commands Hank to get up, showing he is unsatisfied with how easily he killed Hank. The Higher Powers revive Hank, and the fight continues, as Hank is chased into a new building that Tricky summoned. At one point, Hank manages to shoot The Improbability Drive inside of Tricky, which significantly weakens Tricky. Tricky backs away, and reappears towards the end of the episode, albeit much smaller. Tricky knocks Hank out of the building, to which Jebus suddenly appears. Jebus mercy kills Hank, and when Tricky tries to stop him, Jebus shoots the Improbability Drive, completely destroying it, and reverting Tricky back to his normal zombie form. Jebus then kills Tricky.

Tricky then remains a corpse for the duration of Madness Combat 8, 9 and most of 10. Towards the end of Madness Combat 10: Abrogation, The Auditor starts absorbing the corpses of A.A.H.W members, to power himself up. However he accidentally absorbs Tricky’s body. This causes an explosion and the accidental revival of Tricky. At the start of Madness Combat 11: Expurgation, Tricky emerges from the cliff side, now a massive skeleton. He is also sporting the halo that The Auditor stole from Jebus. Tricky summons smaller skeleton versions of himself, and drags both Hank and Sanford into hell. There, they are forced to fight a seemingly endless army of skeleton Tricky’s and A.A.H.W. members. They finally manage to defeat Tricky after his spirit is struck in the head by Hank, and he is killed in both worlds.

Tropes

4th Wall Blurring

Because Tricky was powered by the Improbability Drive, a device that warps the confines of reality, Tricky is implied to have some control over reality. He was able to summon a train out of nowhere, and the phrase «REALITY COMPROMISED» supports this.

Chaoslord

Tricky is most certainly a troll. He likes to «play» with his enemies, showcased in all of his fights with Hank, and in Madness Combat 11 when he taps Sanford on the shoulder before slamming him into the ground. He also showcases «lol random» humor in the way he speaks and behaves.

Clown

Dominating

In comparison to the other main antagonists (Jebus, The Sheriff and The Auditor), Tricky is loud, abrasive and thinks of his rivalry with Hank as a game. He revives Hank just so he can kill him again, and he seems to have no end goal in sight. Even as Hank was limping on the ground bleeding, even after smashing him into a wall, lighting him on fire and chewing on him, Tricky still wants Hank to suffer more.

Flanderization

In Madness Combat 6, there is a short moment where Tricky is seen buying a hot dog from a vendor. As such many pieces of fan art exist depicting Tricky with hot dogs.

Glitching

Tricky’s dialogue is often accompanied by static imagery and noises.

Intelligence

The creator of Madness Combat, Krinkels, has stated that Tricky is the most intelligent character in Madness Combat.

Johnlocked

Tricky is often shipped with Hank J. Wimbleton or Jebus. However, most art of Tricky and Jebus is of their original identities (Dr. Hofnarr and Dr. Christoff respectively).

Knifemurder

Tricky enjoys tormenting and killing Hank specifically. He views his never ending rivalry with Hank as a game, and will even go as far as to revive Hank just so he can kill him again.

Mad Scientist

In Project Nexus it is revealed that Tricky’s original identity was a scientist named Dr. Hofnarr. This information has yet to become relevant in the main canon, and it is currently unknown what caused him to become Tricky The Clown.

Monster Features

Because Tricky is a zombie, he has green skin and exposed teeth.

Quotable Catchphrase

“YOU DO NOT KILL CLOWN CLOWN KILLS YOU. ”

All-Powerful

Thanks to the Improbability Drive, Tricky is extremely powerful, showcasing intense speed, resilience and the power to resurrect himself.

One-Winged Angel

He has two of these forms. His demon form, first seen in Madness Combat 6 and his skeleton form, first seen in Madness Combat 11.

Skeleton

When Tricky is accidentally revived by The Auditor, he is turned into a massive skeletal creature.

Theme Song

Calliope: The song that plays after the Improbability Drive in Madness Combat 3 is activated, and Tricky appears with a jet-pack.

Clown Song of Death: The song that plays after Tricky gains power in Madness Combat 5.

Villain

Tricky serves as the main antagonist of The Tricky Saga, and Madness Combat 11.

Fanon

The Tricky Mod

Due to the immense popularity of the game, Friday Night Funkin’, a game that celebrates Newgrounds history, many classic Newgrounds franchises gained a surge in popularity, Madness Combat included. However, unlike Pico and Tankman, Tricky has not appeared in the actual Friday Night Funkin’ game. Rather a popular mod developed by Banbuds, Rozebud, KadeDev and Cval that featured Tricky as an opponent shot Tricky, as well as Madness Combat into relevancy again. The Tricky Mod is easily one of the most well known and beloved Friday Night Funkin’ mods, as it sits upon «The Golden Throne», meaning the mod has been viewed at least one million times. As a result, he is now associated with both Madness Combat and Friday Night Funkin’.

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Tricky the Clown

The Improbability Drive’s Text before empowering Tricky

Tricky to Hank before ripping his head off

Tricky after coming back once again

Summary

Tricky the Clown is a zombie and a recurring character in the Madness Combat series. He started out as an assassin, but when he died, he was resurrected as a zombie and later became the primary antagonist.

Powers and Stats

Tier: 9-A. Unknown with the Portable Improbability Drive | At least 9-A. Unknown with Portable Improbability Drive | At least 9-A

Name: Tricky the Clown

Classification: Zombie Clown, DJ, Train Conductor

Powers and Abilities:

Superhuman Physical Characteristics, Master in Martial Arts, Acrobatics, Weapon Mastery, Reality Warping, Resurrection, Probability Manipulation, Flight, Transformation, Immortality (Types 2, 4, 7 and 8; whenever he dies, he is shortly after resurrected by the «Higher Powers»), Telekinesis, Summoning and Creation (Can summon buildings with several Agents inside of them), Empowerment (Nevadean residents can become stronger under the influence of fear and/or anger, and gain an even larger stat boost when ecstatic), Resistance to Absorption (Killed The Auditor when he absorbed Tricky’s dead body due to the energies his body contains), Fear Manipulation (Fear does not motivate Nevadean denizens), BFR, and Soul Manipulation (Even after the Portable Improbability Drive, which was solely responsible for making Tricky unable to be sent to Hell, was destroyed, he still wasn’t entirely sent to Hell)

All other abilities except Flight, Fire Manipulation, Large Size (Type 0)

Likely all previous abilities except Fire Manipulation, Power Bestowal, Summoning (Can summon small minions), BFR, Corruption, Portal Creation, Teleportation, Dimensional Travel (Can drag people to Hell through a corruption that his mere touch spreads, as well as use it to teleport or travel to and from Hell and Nevada), possibly BFR and Soul Manipulation (Due to the Halo’s abilities of passage between worlds, upon killing someone’s physical body their soul is passively sent to Hell), In Hell, he has all previus except for Large Size, but also gains: Regeneration (Mid, regenerated from holes in his torso and head), Chain Manipulation, Gravity Manipulation, Possibly Information Analysis, Creation, Flight, Immortality (Type 2, 3, 4. When killed or damaged in Hell, he comes back near instantly, completely unharmed)

Attack Potency: Small Building level (Capable of overpowering Hank and Jesus, busted out of the ground). Unknown with the Portable Improbability Drive (Allows the user to warp reality and cause improbable things to happen, though its effects don’t seem fully controllable. A separate Improbability Drive caused the Sun to turn into a human, causing the sky to permanently darken) | At least Small Building level (Should be superior to Mag Agent: Torture by a substantial amount, easily fodderized Hank). Unknown with the Portable Improbability Drive | At least Small Building level (Able to keep up with Mag Hank with little difficulty).

Speed: At least Supersonic (Has blitzed Hank on multiple occasions)

Lifting Strength: At least Class 1 (Comparable to Hank), Class 50 via Telekinesis (Called down a large building) | At least Class 1 (Comparable to Mag Hank)

Striking Strength: Small Building Class | At least Small Building Class | At least Small Building Class (Sent Hank and Sanford flying several meters with his physical blows)

Durability: Small Building level (Survived a train exploding) | At least Small Building level | At least Small Building level, is capable of reviving from lethal wounds.

Range: Extended melee range. Much further with reality warping and ranged weapons

Standard Equipment: The Portable Improbability Drive, any number of melee and ranged weapons, his most prominent weapon is a street sign with an exclamation mark. | The Halo

Intelligence: Unknown. While Tricky is a skilled combatant who can easily outmatch Hank and Jesus even when they’re fighting together, he is far from sane and tends to risk himself unnecessarily and counter himself just for his joy of screwing things up. Being a resident of Nevada, he can navigate through pockets of space and two separate measurement systems with ease and fight as an extremely technical mercenary through them.

Weaknesses: Tricky is absolutely insane and resurrects people who can kill him for fun. If the Portable Improbability Drive takes extensive damage, he loses his resistances to BFR and Soul Manipulation. Beings such as The Retainers can subdue his powers. His immortality is not reliable, as sometimes the Higher Powers don’t resurrect him at all, although it’s more reliable and faster than with Jesus and Hank | Can be permanently killed if attacked within a crack inside of Hell, although specifics about what exactly kills him is unknown

Key: Base | Demon Form | Madness Combat 11

Others

SCP-682 (SCP Foundation) SCP-682’s Profile (Battle took place in Hell, Article Canon 682 was used, both were bloodlusted, and speed was equalized)

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Tricky the Clown

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Full Name

Alias

The Clown
Dr. Hofnarr
DJTrickyM
UNSTOPPABLE NEVADEAN CHAMPION
Tiky (By the Fans)
CLOWN
THAT GOD DAMN CLOWN
TriKurrDurr

Origin

Occupation

Nexus scientist (formerly)

Powers / Skills

Markmanship
Jetpack wielding
Superhuman Strength
Superhuman Durability
Superhuman Reflexes
Portable improbability drive
Reality warping
Immortality
Weapon-wielding
Halo (formerly)
Experience in the music industry (implied)

Hobby

Eating hotdogs
Fighting
Dancing

Goals

Crimes

Type of Villain

YOU DO NOT KILL CLOWN, CLOWN KILLS YOU!

Tricky’s most famous quote.

HANK! HAAAAAAAAAAAAAAANK!

Tricky screaming/roaring upon his return in Madness Combat 11, and also his last words.

Dr. Hofnarr, now currently and more infamously known as Tricky the Clown, is the secondary antagonist of the Madness Combat flash series. He is the arch-nemesis of Hank J. Wimbleton.

He was an Agency Against Hank Wimbleton member and an assassin under the Sheriff before being revived as a zombie by the Improbability Drive and leaving to pursue Hank on his own.

He serves as a minor antagonist in Madness Combat 2: Redeemer and Madness Combat 6.5, a major antagonist in Madness Combat 3: Avenger, the main antagonist of the Tricky Saga (consisting of Madness Combat 47) and Madness Combat 11: Expurgation, the final antagonist of Madness Combat 10: Abrogation, and the secondary antagonist of Madness Combat 9.5. In addition, Tricky has also played a significant role in several of the side animations of the series, including Tricky Madness 2, Incident: 101A and Incident: 1000A.

Contents

Biography

Madness Combat Project Nexus: 1.5

Before the events of Madness Combat and Madness Combat: Project Nexus, Tricky was a scientist known as Dr Hofnarr, who, along with Dr Jebediah Christoff (now known as Jebus), worked on Project Nexus, a project dedicated to combatting the lack of soldiers in Nevada, along with the Sleepwalker Program, a program Dr Christoff personally started as a self-improvement program for Nevadans. However, when Dr Christoff discovered that the Project Nexus’s research was being used by Director Phobos as a key to immortality, and that his Sleepwalker Program was being weaponised, he decided to plan the downfall of Project Nexus, writing letters and emails to The Sheriff and Dr Hofnarr for their assistance. Then, with Dr Hofnarr’s high level access, he got into the Science Tower, obtaining his signature halo, which he uses to kill Director Phobos. During this time, Dr Hofnarr went insane, possibly due to exposure to the Improbability Drive, and abandoned his old identity and took on the name of Tricky.

Madness Combat 2

Tricky’s initial appearance.

Tricky made his first appearance as one of the many henchmen working for the Sheriff trying to kill off Hank, the main protagonist. He attempted to kill Hank with a M16, but he was killed when his own weapon was turned against him.

Madness Combat 3

Tricky became a prominent character and he attacked Hank on a jet pack. However, he was killed when he was impaled on a warning sign. An unknown source revived Tricky as a zombie, this time wielding the warning sign (which would become his iconic weapon). However, Hank killed him off again.

Madness Combat 4

After donning a metal mask to hide his zombie features, Tricky became a DJ at Club M under the alias «DJTrickyM». However, Hank found his way into the dance hall, where he found many grunts dancing and Tricky acting as a DJ. He shot the clown in the face, knocking him behind the turntable, but the clown quickly recovered and made a gesture meant to say «You’re going down!»

Tricky held at sword point by Hank.

The grunts immediately attacked Hank, but he slaughtered them and held Tricky at sword point. Though he at first held up his hands in surrender, suddenly Jesus entered the room with a zombie 1337 agent. Jesus then brought back all the slain enemies as zombies, but Hank fought his way through them and had a quick confrontation with Jesus, ending in both their deaths. Tricky found himself the last person standing in Club M, but shrugged his shoulders, began playing a remix of the Chicken Dance, and danced alone.

Madness Combat 5

Tricky was later contracted by the Auditor to kill Hank and Jesus.

When Jesus and Hank were fighting in the bottom of the valley, Tricky’s warning sign popped out of the ground and began moving around, creating fissures. First a bunch of 1337 agents that Hank had killed earlier climbed out, but they were killed quickly. Tricky attempted to climb out himself, but he was shot in the face, dropping him back in. Jesus and Hank resumed their battle, but suddenly reality became compromised and Tricky burst out of the fissure, attacking the two wildly with an unrealistic amount of increased speed and strength.

Hank was knocked out of the valley where he received a sword and soon found himself confronted by Tricky, who was holding the top half of Jesus’s head. The two battled and the zombie clown got the top half of his head chopped off. Hank stopped to rest for a moment, but Tricky suddenly sprang back to life and ripped off his head and slammed it into the ground. Having killed both Hank and Jesus, Tricky turns over to the screen and smiles while doing the peace sign with his hands, declaring his victory against Hank and Jesus.

Madness Combat 5.5

Tricky about to throw away Jesus’ head away after realizing it was defective.

Tricky appeared trying to replace the missing part of his head with that of Jesus’s, possibly in an attempt to gain his powers, though he wasn’t aware that he actually needed Jesus’s halo for this to be possible. He loudly declared «THIS DOES NOT WORK!» and threw it away, then caught up with Sanford and Deimos and fought them until they fell outside. Tricky proceeded to start driving a train towards them and nearly killed the duo again.

Madness Combat 6

Tricky with a conductor hat.

Hank woke up revived and found a gun, a knife, and a note from Tricky, taunting him to find him. Upon arriving at the Improbability Drive, he found the button taped down and another teasing note from Tricky. Out of nowhere a train burst through the building with Tricky driving it. Hank began fighting his way through the train and eventually found his way to the cabin, where he confronted the zombie clown. At that moment, the runaway train leaped over a gorge and crash landed on the other side. Tricky emerged from the wreckage and he and Hank engaged in battle again, with the clown emerging victorious after he stabbed his foe through the neck. However, Tricky immediately resurrected Hank, leaving him punching blindly into thin air, while the Higher Powers dropped a building between the two fighters, briefly separating them.

Tricky being brought down by Hank.

After Hank fought his way through the building, he found Tricky ordering a hot dog from a vendor. Using this distraction to his advantage, he stabbed Tricky in the face, shot him a few times and threw him over the cliff. However, the Improbability Drive immediately took further effect, and the clown remerged, now as a powerful flaming demon.

Madness Combat 6.5

Tricky telling the Auditor that he quits, spamming him with «You can’t stop me!».

Tricky made a brief appearance when he sent the Auditor a message saying that he would do as he pleased, then spams him with he couldn’t be stopped, much to the Auditor’s anger.

Madness Combat 7

Demon Tricky looming over Hank.

Tricky and Hank seemed to have had a very short battle since Hank was left partially crushed on the bottom of the gorge. The demon clown leapt down and smashed, burnt, and chewed on him and demanded that Hank get up and fight, since his performance was insufficient and he had not suffered enough. He refused but found himself revived anyway by some unknown source (possibly the Improbability Drive or the Auditor). Angry to be alive again, Hank battled Tricky only to be constantly overpowered by him. After the chase found its way into an elevator shaft, Hank managed to get his hands on a shotgun weapon that he used to fire a round into Tricky’s head. It was revealed that there was a Portable Improbability Drive in the demon clown’s head and that the shot damaged it. However, this did not stop him and Hank was forced to run from Tricky, while the drive made the clown’s brain stronger.

Demon Tricky fighting Hank.

Later, after Hank killed some 1337 agents with a chainsaw, their bodies suddenly liquified and were absorbed into a vent. Tricky emerged from this vent, now roughly Hank’s size and the two recommenced their battle. However, the demon clown still held the advantage and tossed his nemesis through the wall where a 1337 agent and two A.T.P. Agents were working on the Portable Improbability Drive. Suddenly Jesus appeared and killed the two agents, then impaled Hank with his sword, uttering «Good Night Hank» to his rival as Hank began to die. Tricky appeared and screamed at Jesus for stealing his kill.

Jesus slaying Tricky.

After mercy killing Hank with his revolver, Jesus then destroyed the Portable Improbability Drive, reverting the clown to his normal zombified form and taking away his powers, leaving him completely defenceless. Jesus finally killed Tricky by stabbing him through the face with his sword, seemingly ending the Nevadean Champion for good.

Madness Combat 9

When Sanford and Deimos infiltrated the facility to carry out their plan to revive Hank, they came across the bodies of Hank and Tricky, still lying on the ground after having been killed by Jesus. Quickly, the duo recovered Hank’s body and left the area, continuing their way through the facility towards the Agent Magnification Chamber.

Madness Combat 9.5

Tricky returns to fight Hank in The Other Place during the events of Madness Combat 9.5

As Hank journeyed through The Other Place, he paused when he heard a familiar voice say ‘They’re coming for you, Hank. YOU GONNA COMPLAIN ABOUT IT, HAAANK. ‘. At the same time, two tufts of hair that resembled that of Tricky began to emerge from the ground next to a Grunt Hank had just killed, prompting him to immediately unload a full clip of his MP5 into the dead Grunt’s face, but this was just a decoy, and Tricky himself, his appearance resembling a cross between his human and zombie form, emerged from the ceiling to fight Hank in person. The two then faced each other in battle once more, with Tricky wielding a baton against Hank’s Falchion. Both seem evenly matched, but Hank manages to put Tricky down with two shots from a Desert Eagle. Keeping his sights trained on the clown, Hank backs away before continuing through a door. After fighting his way through the next room, Hank witnessed Tricky seemingly reappear below him, saying the phrase ‘SO FAMILIAR. ‘ as a group of Agents and Engineers joined him. Shooting his way through them, Hank found Tricky glitching, and tried shooting him in the head again, this time with an M-416. Tricky turned to face Hank, the damage not being enough to kill him, but then was suddenly hit by a red bolt of lightning and disappeared.

Madness Combat 10

Tricky being absorbed by the Auditor.

As the Auditor was being overwhelmed by Hank in their final battle, he began absorbing more and more dead bodies to get bigger and stronger. However, he accidentally absorbed Tricky’s body, a fatal mistake. The minute that the clown’s body made contact with the Auditor, white flames started to come out of his back. Tricky’s consciousness resurfaced as the Auditor grew unstable, saying «HELLO AGAIN!» Realizing what had happened, the Auditor said «NO! NO! NO!» but Tricky just said «YES! YES! YES!» A large energy bolt burst out of the ground, lifting the Auditor into the air and causing him to explode into black smoke.

Madness Combat 11

Tricky’s new skeletal demon form.

The explosion results in Tricky’s resurrection, the theft of the halo and the Auditor’s powers, and the unholy fusion between the two reality-warpers begins creating black pools that release skeletal creatures bearing a resemblance to grunts, which go after Hank and Sanford. After the two kill all of the grunts, the abomination reveals its true form as a skeletal version of Tricky’s demon form and screams «HAAAAAAAAAAAAAAANK!» Hank attacks the demonic clown by repeatedly punching it with his crustacean-like right arm, but Tricky retaliates by punching Hank back and tearing off his right arm before sending him and Sanford to a purgatory-like dimension called The Auditor’s Hell.

Inside the dimension, Hank and Sanford are confronted by one of the shadowy skeletal grunts from before, though this one wears the halo, confirming it to be Tricky himself. Tricky summons several A.A.H.W. units to attack Sanford and Hank, but the pair manages to fend all of them off as Tricky summons a stop sign and retreats through a black pool.

Tricky’s skeleton form, empowered by the halo.

Tricky later appears to attempt to kill Sanford as he is killing more A.A.H.W. units, but Sanford injures it by shooting at him and stabbing him through the head with a L337 sword, forcing it to retreat to recover. As Sanford makes his way through the buildings Tricky summoned he is confronted by more skeletal grunts that look like Tricky, only without the Halo.

After fighting his way through them, Sanford comes across the Tricky grunt with the Halo and attacks it, only for Tricky to respond by summoning more lookalike grunts to attack him. After Sanford kills all of them, Tricky sneaks up on him from behind and knocks him over to another floating platform that connects sideways via chains to another series of platforms leading towards a pillar of light.

Obtaining his iconic M60 machine gun, Tricky then attempts to shoot Sanford but Hank comes up on him from behind and attacks him, snatching his rifle away from him before shooting him with it. Tricky’s body is blown to pieces by the shots from the rifle and he loses his halo, but his spirit quickly inhabits another of the skeletons, regaining the halo and is fully restored. After Tricky punches Hank towards Sanford, stronger Tricky grunts wearing armor then begin spawning from the ground to attack Hank and Sanford, but the duo fights them all off.

The two eventually reached the light pillar, where Tricky attempted to stop them from progressing any further. Though Tricky summoned yet more skeletons, including a magnified skeleton, the duo kept going, and fought through them all. Tricky was then punched by Hank into the light pillar. This triggered an explosion from inside Tricky which killed him. Black pools began to seep from his dead skeletal frame, from which the corpses of Hank and Sanford emerged. The Auditor then bursted out of Tricky and took back the halo, revealing himself to have played both Hank and Tricky into killing each other.

Madness: Project Nexus

In arena mode, Tricky is a mercenary that can be hired at level twenty. He is missing his mask and is the only character in the game that twitches. Although his trademark mask, the «Iron Slab» can be purchased in the gear shop, it cannot be equipped to Tricky.

Tricky appears in Episode 1.5 in story mode as Dr. Hoffnar, a Nexus scientist who assists Dr. Christoff in his goals of taking down Project Nexus. It is never shown on screen how he becomes the zombified clown, Tricky.

Madness: Project Nexus 2

Tricky fighting against the Nexus Agents.

In their search for Dr. Hofnarr, Dr. Christoff and Hank find what become of Christoff’s old colleague. Initially, Tricky has no intentions of aiding the duo and instead insists on killing them for his own amusement. Eventually, he tires and decides to kill them with an unescapable laser trap before being interrupted by Nexus Core agents who call for reinforcements when they realize Christoff is present. Enraged that somebody would dare steal his kills, he engages the Nexus Agents and reluctantly agrees to show the duo a secret passage to the Science Tower.

Interestingly, his mask features none of the damage from Madness Combat 4: Apotheosis and onwards, along with the rest of his body.

Powers and Abilities

Though Tricky can use many forms of firearms similar to the way that Hank does, he seems to prefer melee weapons, namely his warning sign. He has great hand-to-hand combat skills and can jump at great speeds and utilize speedy dashes by warping his body. Tricky is also able to revive himself and others through the Improbability Drive and each time he is killed, he grows stronger. In his demon form, he can breath fire, change his size, disintegrate people, and can attack with his sharp claws and teeth and gains great physical strength.

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